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Okay, since this jam is about improving, I'll not tell you about the current state of the game, only how to improve it:

  • Add sounds 
  • Add goals
  • Maybe add moving enemies
  • Make movement more realistic, "dragging" a mouse a little bit at the turns

Finding I lost the previous build, I had to build the whole game from scratch.  

  • I lost all previous sound effects and did not have the time to recreate them for this jam. They will be added in the next patch. 
  • "Add Goal" did you mean to add a goal for development or for the game itself? If it was the game development, then yes, I did lose time on development that was not in the original Devblog improvement. The latter game goal was left out due to time constraints was adding an effective UI menu that would include instructions and the game's goal. 
  • It is designed on paper but would have been too ambitious to do on rebuild. In the latter part of 1 min, gameplay snake would enter. 
  • The movement, I was ok with the part. Adding dragging would be good to do. I will probably develop that at the same time I redesign movement animation.

Thanks very much for the feedback.

Sounds great, good luck!

And sorry to feel about your build :(

cool game, my score is 750

Nice Try

cool game, my score is 700 

Nice try.

850

Nice score

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Good job bro ! it's a good game and an addictive one! my high score is 800, I'll try to do better.

Please try my game "Speedrun Unlocked !": https://itch.io/jam/trijam-155/rate/1385409 and "Escape the Bug" : https://itch.io/jam/trijam-155/rate/138888

Nice score, glad you like the game.

New highscore! 840!


๐Ÿ‘

such a good sound

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Thank you for your feedback. It took a whole bag of crisps to get the sound it just right.

n u t

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Thank you for the deep and meaningfull response, I hope you liked the game.

 Got 810 :D

Well done

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Good for a first gamejam submission! The game mechanic of character slowing down with higher score made it a really good challenege.

Addictive game, although didn't manage to get a score above 750.


Speaking of bugs, the D button doesn't seem to work. Arrow keys worked fine tho.

Thanks for the feedback, I got some updates ready, so I'll check out "d" button.

Sorry! The "d" not working turned out to be my browser issue.

No worries ๐Ÿ˜๐Ÿ˜๐Ÿ˜