Stay Forever [Trijam 187]
The original concept for this game was to be a mix of Missile Command meets Asteroids type of video game. Unfortunately, after six hours to develop the game to this point, having had issues with blocking shield design, I settle in the end for a simple game as seen here.
After Trijam event I will go back and fix the game to a better state.
Updated Oct 2022
- Added Music from neocrey
- Now place Three Sheilds
- Lots of code refactoring
Instructions
Stay alive as long as possible without being hit by the white orbs.
- You can place up to three shields to remove the white orbs with the following rules:
- A shield can place anywhere except near the centre.
- During the first one sec, the shield is invulnerable and can destroy as many white orbs as possible without taking a hit.
- After the first one sec, at least one hit will be required before the shield can be moved. The shield turns blue when it can be moved.
- The shield can take up to five hits before it is destroyed.
- White obs will be generated every few secs and every time two white orbs touch and a new white orb is created.
I hope you enjoy the game, Feedback is welcome.
To Do...
- A proper
UI menu,title splash screen and instructions. - A recorded high score of the best time.
- Add some graphics, the game currently uses simple prototype circles and squares.
That three shields could be placed each with its own cooldown[Done]- A shield would grow until exhausts the hits threshold.
Status | Released |
Platforms | HTML5 |
Author | Stealthness |
Genre | Action |
Made with | Unity |
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