The Cliff of Doom

How you got up there know one knows, but now its time to go home, but getting down will be a challenge

Instructions

Use AD to push left or right. Avoid falling from high up, avoid  sharpe spikes.

Credits

Music and Sound FX from Pixabay

All game Design, art and animations by Stealthness

Dev Log

The development too for longer than three hours, but I want it be at least playable. 

Feedback is welcome.

Things to improve

  • Falling mechanic and animations
  • Variety of mechanic traps
  • Bonus pickup stars and timer with best time per level.
Updated 1 day ago
Published 4 days ago
StatusPrototype
PlatformsHTML5
AuthorStealthness
GenreAction
Made withUnity

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